Home > Operation Research > Game Theory problem > Calculus method example

5. Calculus method example ( Enter your problem )
  1. Method & Example-1
  2. Example-2

1. Method & Example-1





Method
calculus method Steps (Rule)
Step-1: A play's (`p_1`, `p_2`)
`p_1=(d - c)/((a + d) - (b + c))` and `p_2 = 1 - p_1`
Step-2: B play's (`q_1`, `q_2`)
`q_1=(d - b)/((a + d) - (b + c))` and `q_2 = 1 - q_1`
Step-3: Value of the game `V`
`V=a*p_1*q_1+b*p_1*q_2+c*p_2*q_1+d*p_2*q_2`

Example-1
1. Find Solution of game theory problem using calculus method
Player A\Player BB1B2
A113
A252


Solution:
1. Saddle point testing
Players
Player `B`
`B_1``B_2`
Player `A``A_1` 1  3 
`A_2` 5  2 


We apply the maximin (minimax) principle to analyze the game.

Player `B`
`B_1``B_2`Row
Minimum
Player `A``A_1` 1  (3) `1`
`A_2` 5  [2] `[2]`
Column
Maximum
`5``(3)`


Select minimum from the maximum of columns
Column MiniMax = (3)

Select maximum from the minimum of rows
Row MaxiMin = [2]

Here, Column MiniMax `!=` Row MaxiMin

`:.` This game has no saddle point.



Matrix size is 2`xx`2, so dominance rule is not required.

Solution using calculus method
Here `a=1,b=3,c=5,d=2`

`p_1=(d - c)/((a + d) - (b + c))=(2 -5)/((1 +2) - (3 +5))=(-3)/(3 -8)=3/5`

`p_2=1-p_1=1-3/5=2/5`

`q_1=(d - b)/((a + d) - (b + c))=(2 -3)/((1 +2) - (3 +5))=(-1)/(3 -8)=1/5`

`q_2=1-q_1=1-1/5=4/5`

`V=a*p_1*q_1+b*p_1*q_2+c*p_2*q_1+d*p_2*q_2`

`=1*3/5*1/5 +3*3/5*4/5 +5*2/5*1/5 +2*2/5*4/5`

`=3/25 +36/25 +2/5 +16/25`

`=13/5`




This material is intended as a summary. Use your textbook for detail explanation.
Any bug, improvement, feedback then Submit Here





Share this solution or page with your friends.
 
 
Copyright © 2026. All rights reserved. Terms, Privacy
 
 

.