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2. Dominance method example ( Enter your problem )
  1. Method & Example-1
  2. Example-2
Other related methods
  1. Saddle point
  2. Dominance method
  3. Oddment method
  4. Algebraic method
  5. Calculus method
  6. Arithmetic method
  7. Matrix method
  8. 2Xn Games
  9. Graphical method
  10. Linear programming method
  11. Bimatrix method

1. Saddle point
(Previous method)
2. Example-2
(Next example)

1. Method & Example-1





Method
dominance method Steps (Rule)
Step-1: If all the elements of Column-i are greater than or equal to the corresponding elements of any other Column-j, then the Column-i is dominated by the Column-j and it is removed from the matrix.
eg. If Column-2 `>=` Column-4, then remove Column-2
Step-2: If all the elements of a Row-i are less than or equal to the corresponding elements of any other Row-j, then the Row-i is dominated by the Row-j and it is removed from the matrix.
eg. If Row-3 `<=` Row-4, then remove Row-3
Step-3: Again repeat Step-1 & Step-2, if any Row or Column is dominated, otherwise stop the procedure.

Average dominance method Rule
1. If Column-i is dominated by the average of Column-j and Column-k then Column-i is removed from the matrix.
eg. If Column-1 `>=` average of Column-2 and Column-3, then Column-1 is removed
2. If Row-i is dominated by the average of Row-j and Row-k then Row-i is removed from the matrix.
eg. If Row-1 `<=` average of Row-2 and Row-3, then Row-1 is removed

Example-1
1. Find Solution of game theory problem using dominance method
Player A\Player BB1B2B3B4
A13542
A25624
A32140
A43352


Solution:
2. Dominance rule to reduce the size of the payoff matrix
Using dominance property
Player `B`
`B_1``B_2``B_3``B_4`
Player `A``A_1` 3  5  4  2 
`A_2` 5  6  2  4 
`A_3` 2  1  4  0 
`A_4` 3  3  5  2 


Row-3 `<=` Row-4, so remove Row-3

Player `B`
`B_1``B_2``B_3``B_4`
Player `A``A_1` 3  5  4  2 
`A_2` 5  6  2  4 
`A_4` 3  3  5  2 


Column-2 `>=` Column-4, so remove Column-2

Player `B`
`B_1``B_3``B_4`
Player `A``A_1` 3  4  2 
`A_2` 5  2  4 
`A_4` 3  5  2 


Column-1 `>=` Column-3, so remove Column-1

Player `B`
`B_3``B_4`
Player `A``A_1` 4  2 
`A_2` 2  4 
`A_4` 5  2 


Row-1 `<=` Row-3, so remove Row-1

Player `B`
`B_3``B_4`
Player `A``A_2` 2  4 
`A_4` 5  2 



This material is intended as a summary. Use your textbook for detail explanation.
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1. Saddle point
(Previous method)
2. Example-2
(Next example)





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